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Author Topic: Simpsons Fantasy Development Shots MT2-Version  (Read 843 times)

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Gary

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Simpsons Fantasy Development Shots MT2-Version
« On: April 11, 2010, 08:28:28 PM »
I'm gonna be using this thread for MT2 Exclusive preview shots of Simpsons Fantasy.

Remember, this is a work in progress, so things can be subject to change.
Link to this Post: http://multitalk2.com/index.php?msg=159639
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Re: Simpsons Fantasy Development Shots MT2-Version
« Reply #1 On: April 11, 2010, 10:45:33 PM »
I'd suggest better Simpsons sprites, or worse FF sprites. You know, for consistency. Just keep them at a consistent level of... you know, quality.

Also, are you using a large party or cool status script? Any advanced victory screen scripts? You're probably using a Materia script...
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Re: Simpsons Fantasy Development Shots MT2-Version
« Reply #2 On: April 11, 2010, 11:15:27 PM »
i suggest using B&Q sprites. you can do it when you B&Q it.

also, are you using a conservative party or a kool-aid status script? any chance of seeing an advance wibble wobble screen script? you're probably using a floccinaucinihilipilification script......
Link to this Post: http://multitalk2.com/index.php?msg=159641
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Re: Simpsons Fantasy Development Shots MT2-Version
« Reply #3 On: April 12, 2010, 01:03:29 AM »
I'd suggest better Simpsons sprites, or worse FF sprites. You know, for consistency. Just keep them at a consistent level of... you know, quality.
I've been trying to make some new Simpsons sprites for a while now but Gars insists on keeping the ones we have. For the time being. Gary, you at least can't deny the fact that they look like Final Fantasy characters with yellow skin, I'm just saying.
Also, are you using a large party or cool status script?
You can hold 4 members in your party, and have a maximum of (I think) 12 interchangeable members. What do you mean by cool status? Be more specific.
Any advanced victory screen scripts?
Yep.
You're probably using a Materia script...
Nope.
are you using a conservative party or a kool-aid status script?
The kiwi lime state is a little buggy and liberal at the moment.
Link to this Post: http://multitalk2.com/index.php?msg=159644

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Re: Simpsons Fantasy Development Shots MT2-Version
« Reply #4 On: April 12, 2010, 07:24:49 AM »
Gary, you at least can't deny the fact that they look like Final Fantasy characters with yellow skin, I'm just saying.
Well, that was how they were built. And being a Final Fantasy based fangame, it does make sense for them to have some similarities. It's really that the sprites cant really be all that bigger. They do have to fit into proportion to everything around them you know. :P They are about the same size as the sprite they used for Relm.

Detailing onto the Simpson sprites can always be added.

Like Jacob said:
Also, are you using a large party
The traditional party in Final Fantasy is 4 members, so that applies here. I would liked to have upto 5 to accommodate the entire family, at once, but it's not really worth it. Most of the time, you'll have less than 4, and your party is forced on you most of the time anyway.

cool status script?
Define that.

Any advanced victory screen scripts?
Yes. I've already posted shots of that.

You're probably using a Materia script...
No, do you see Materia as a selection in the Menu?

But I did have the idea that the Final Fantasy characters learn their abilities the same way they did in their original Final Fantasy Game.

So
II: Firion would learn his from Spellbook Tomes that you buy;
IV: Cecil and Kain would learn theirs by level up;
V: Bartz and Galuf would learn theirs from jobs;
VI: Locke, Terra, Cyan, Edgar, Would learn theirs from Magicite (Terra also learns certain spells on level up)
VII: Cloud and Zack, would learn from Materia
VIII: Squall, Rinoa, Zell, Quistis and Selphie would normally have to draw their magic but that system sucks, so I wouldn't dare include it.
X: Yuna would learn hers from the sphere grid.

But that's a lot of upkeep. The Simpsons Characters would learn their abilities from their equipment like in Final Fantasy IX. But doing it all by level up is simpler. :P
« Last Edit: April 12, 2010, 07:27:39 AM by Gars »
Link to this Post: http://multitalk2.com/index.php?msg=159645
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Re: Simpsons Fantasy Development Shots MT2-Version
« Reply #5 On: April 12, 2010, 07:58:13 AM »
Cool status:
Multiple pages with stuff like Bios and such. I'd give you an example but it's on a different computer.
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Re: Simpsons Fantasy Development Shots MT2-Version
« Reply #6 On: April 12, 2010, 08:02:44 AM »
Well, from your description, that's what the current status screen handles.
Link to this Post: http://multitalk2.com/index.php?msg=159647
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Re: Simpsons Fantasy Development Shots MT2-Version
« Reply #7 On: April 12, 2010, 10:39:40 PM »
Yeah, I was wondering, can you have more than four bois?
Link to this Post: http://multitalk2.com/index.php?msg=159650
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Re: Simpsons Fantasy Development Shots MT2-Version
« Reply #8 On: April 12, 2010, 10:50:17 PM »
That had better be a typo.
Link to this Post: http://multitalk2.com/index.php?msg=159651
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Re: Simpsons Fantasy Development Shots MT2-Version
« Reply #9 On: April 12, 2010, 10:58:12 PM »
Yeah, I meant Bios.
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Re: Simpsons Fantasy Development Shots MT2-Version
« Reply #10 On: April 12, 2010, 11:21:41 PM »
Each party member gets one. And in each form.
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Re: Simpsons Fantasy Development Shots MT2-Version
« Reply #11 On: April 13, 2010, 05:07:11 AM »
Each party member gets a boi? Can Nikki have 3? You know how loose Nikki is down there.
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Re: Simpsons Fantasy Development Shots MT2-Version
« Reply #12 On: April 13, 2010, 07:12:19 AM »
No, I meant can you add new lines to the script without messing anything up?
Link to this Post: http://multitalk2.com/index.php?msg=159658
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Re: Simpsons Fantasy Development Shots MT2-Version
« Reply #13 On: June 09, 2010, 07:43:06 PM »
Some new screenies with Jacob's new set of Sprites for Lisa and Maggie. Still plenty of things to program and plenty of things to research (which is just playing various Final Fantasy games :P)

Shooting Pacifier is the name of Maggie's first Overdrive.
Link to this Post: http://multitalk2.com/index.php?msg=161084
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Re: Simpsons Fantasy Development Shots MT2-Version
« Reply #14 On: June 09, 2010, 07:54:26 PM »
which is just playing various Final Fantasy games :P
What do they say? Its a dirty job. But somebody's got to do it. :P
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Re: Simpsons Fantasy Development Shots MT2-Version
« Reply #15 On: June 10, 2010, 06:59:46 AM »
I dont mind doing it, as naturally, I like Final Fantasy, so why wouldnt I wanna play the games. :P And out of the two of us, I'm the one that has all the main Final Fantasy games. :P
Link to this Post: http://multitalk2.com/index.php?msg=161087
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Re: Simpsons Fantasy Development Shots MT2-Version
« Reply #16 On: July 28, 2010, 01:00:06 PM »
Here's some maps related to Baron, which is what could be said to be the Hub-town for Gaia.

The layouts match Final Fantasy IV's layout. Even the treasures are in the same spots, but you can't get into the water for the two tents this time)
Link to this Post: http://multitalk2.com/index.php?msg=161821
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